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git/gpg-interface.c

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#include "cache.h"
#include "config.h"
#include "run-command.h"
#include "strbuf.h"
#include "gpg-interface.h"
#include "sigchain.h"
#include "tempfile.h"
static char *configured_signing_key;
struct gpg_format {
const char *name;
const char *program;
const char **verify_args;
const char **sigs;
};
static const char *openpgp_verify_args[] = {
"--keyid-format=long",
NULL
};
static const char *openpgp_sigs[] = {
"-----BEGIN PGP SIGNATURE-----",
"-----BEGIN PGP MESSAGE-----",
NULL
};
static const char *x509_verify_args[] = {
NULL
};
static const char *x509_sigs[] = {
"-----BEGIN SIGNED MESSAGE-----",
NULL
};
static struct gpg_format gpg_format[] = {
{ .name = "openpgp", .program = "gpg",
.verify_args = openpgp_verify_args,
.sigs = openpgp_sigs
},
{ .name = "x509", .program = "gpgsm",
.verify_args = x509_verify_args,
.sigs = x509_sigs
},
};
static struct gpg_format *use_format = &gpg_format[0];
static struct gpg_format *get_format_by_name(const char *str)
{
int i;
for (i = 0; i < ARRAY_SIZE(gpg_format); i++)
if (!strcmp(gpg_format[i].name, str))
return gpg_format + i;
return NULL;
}
static struct gpg_format *get_format_by_sig(const char *sig)
{
int i, j;
for (i = 0; i < ARRAY_SIZE(gpg_format); i++)
for (j = 0; gpg_format[i].sigs[j]; j++)
if (starts_with(sig, gpg_format[i].sigs[j]))
return gpg_format + i;
return NULL;
}
void signature_check_clear(struct signature_check *sigc)
{
FREE_AND_NULL(sigc->payload);
FREE_AND_NULL(sigc->gpg_output);
FREE_AND_NULL(sigc->gpg_status);
FREE_AND_NULL(sigc->signer);
FREE_AND_NULL(sigc->key);
FREE_AND_NULL(sigc->fingerprint);
FREE_AND_NULL(sigc->primary_key_fingerprint);
}
/* An exclusive status -- only one of them can appear in output */
#define GPG_STATUS_EXCLUSIVE (1<<0)
/* The status includes key identifier */
#define GPG_STATUS_KEYID (1<<1)
/* The status includes user identifier */
#define GPG_STATUS_UID (1<<2)
/* The status includes key fingerprints */
#define GPG_STATUS_FINGERPRINT (1<<3)
/* Short-hand for standard exclusive *SIG status with keyid & UID */
#define GPG_STATUS_STDSIG (GPG_STATUS_EXCLUSIVE|GPG_STATUS_KEYID|GPG_STATUS_UID)
static struct {
char result;
const char *check;
unsigned int flags;
} sigcheck_gpg_status[] = {
{ 'G', "GOODSIG ", GPG_STATUS_STDSIG },
{ 'B', "BADSIG ", GPG_STATUS_STDSIG },
{ 'U', "TRUST_NEVER", 0 },
{ 'U', "TRUST_UNDEFINED", 0 },
{ 'E', "ERRSIG ", GPG_STATUS_EXCLUSIVE|GPG_STATUS_KEYID },
{ 'X', "EXPSIG ", GPG_STATUS_STDSIG },
{ 'Y', "EXPKEYSIG ", GPG_STATUS_STDSIG },
{ 'R', "REVKEYSIG ", GPG_STATUS_STDSIG },
{ 0, "VALIDSIG ", GPG_STATUS_FINGERPRINT },
};
static void parse_gpg_output(struct signature_check *sigc)
{
const char *buf = sigc->gpg_status;
const char *line, *next;
int i, j;
int seen_exclusive_status = 0;
/* Iterate over all lines */
for (line = buf; *line; line = strchrnul(line+1, '\n')) {
while (*line == '\n')
line++;
/* Skip lines that don't start with GNUPG status */
if (!skip_prefix(line, "[GNUPG:] ", &line))
continue;
/* Iterate over all search strings */
for (i = 0; i < ARRAY_SIZE(sigcheck_gpg_status); i++) {
if (skip_prefix(line, sigcheck_gpg_status[i].check, &line)) {
if (sigcheck_gpg_status[i].flags & GPG_STATUS_EXCLUSIVE) {
if (seen_exclusive_status++)
goto found_duplicate_status;
}
if (sigcheck_gpg_status[i].result)
sigc->result = sigcheck_gpg_status[i].result;
/* Do we have key information? */
if (sigcheck_gpg_status[i].flags & GPG_STATUS_KEYID) {
next = strchrnul(line, ' ');
free(sigc->key);
sigc->key = xmemdupz(line, next - line);
/* Do we have signer information? */
if (*next && (sigcheck_gpg_status[i].flags & GPG_STATUS_UID)) {
line = next + 1;
next = strchrnul(line, '\n');
free(sigc->signer);
sigc->signer = xmemdupz(line, next - line);
}
}
/* Do we have fingerprint? */
if (sigcheck_gpg_status[i].flags & GPG_STATUS_FINGERPRINT) {
next = strchrnul(line, ' ');
free(sigc->fingerprint);
sigc->fingerprint = xmemdupz(line, next - line);
/* Skip interim fields */
for (j = 9; j > 0; j--) {
if (!*next)
break;
line = next + 1;
next = strchrnul(line, ' ');
}
next = strchrnul(line, '\n');
free(sigc->primary_key_fingerprint);
sigc->primary_key_fingerprint = xmemdupz(line, next - line);
}
break;
}
}
}
return;
found_duplicate_status:
/*
* GOODSIG, BADSIG etc. can occur only once for each signature.
* Therefore, if we had more than one then we're dealing with multiple
* signatures. We don't support them currently, and they're rather
* hard to create, so something is likely fishy and we should reject
* them altogether.
*/
sigc->result = 'E';
/* Clear partial data to avoid confusion */
FREE_AND_NULL(sigc->primary_key_fingerprint);
FREE_AND_NULL(sigc->fingerprint);
FREE_AND_NULL(sigc->signer);
FREE_AND_NULL(sigc->key);
}
int check_signature(const char *payload, size_t plen, const char *signature,
size_t slen, struct signature_check *sigc)
{
struct strbuf gpg_output = STRBUF_INIT;
struct strbuf gpg_status = STRBUF_INIT;
int status;
sigc->result = 'N';
status = verify_signed_buffer(payload, plen, signature, slen,
&gpg_output, &gpg_status);
if (status && !gpg_output.len)
goto out;
sigc->payload = xmemdupz(payload, plen);
sigc->gpg_output = strbuf_detach(&gpg_output, NULL);
sigc->gpg_status = strbuf_detach(&gpg_status, NULL);
parse_gpg_output(sigc);
gpg-interface: propagate exit status from gpg back to the callers When gpg-interface API unified support for signature verification codepaths for signed tags and signed commits in mid 2015 at around v2.6.0-rc0~114, we accidentally loosened the GPG signature verification. Before that change, signed commits were verified by looking for "G"ood signature from GPG, while ignoring the exit status of "gpg --verify" process, while signed tags were verified by simply passing the exit status of "gpg --verify" through. The unified code we currently have ignores the exit status of "gpg --verify" and returns successful verification when the signature matches an unexpired key regardless of the trust placed on the key (i.e. in addition to "G"ood ones, we accept "U"ntrusted ones). Make these commands signal failure with their exit status when underlying "gpg --verify" (or the custom command specified by "gpg.program" configuration variable) does so. This essentially changes their behaviour in a backward incompatible way to reject signatures that have been made with untrusted keys even if they correctly verify, as that is how "gpg --verify" behaves. Note that the code still overrides a zero exit status obtained from "gpg" (or gpg.program) if the output does not say the signature is good or computes correctly but made with untrusted keys, to catch a poorly written wrapper around "gpg" the user may give us. We could exclude "U"ntrusted support from this fallback code, but that would be making two backward incompatible changes in a single commit, so let's avoid that for now. A follow-up change could do so if desired. Helped-by: Vojtech Myslivec <vojtech.myslivec@nic.cz> Helped-by: brian m. carlson <sandals@crustytoothpaste.net> Helped-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-08-09 20:40:27 +02:00
status |= sigc->result != 'G' && sigc->result != 'U';
out:
strbuf_release(&gpg_status);
strbuf_release(&gpg_output);
gpg-interface: propagate exit status from gpg back to the callers When gpg-interface API unified support for signature verification codepaths for signed tags and signed commits in mid 2015 at around v2.6.0-rc0~114, we accidentally loosened the GPG signature verification. Before that change, signed commits were verified by looking for "G"ood signature from GPG, while ignoring the exit status of "gpg --verify" process, while signed tags were verified by simply passing the exit status of "gpg --verify" through. The unified code we currently have ignores the exit status of "gpg --verify" and returns successful verification when the signature matches an unexpired key regardless of the trust placed on the key (i.e. in addition to "G"ood ones, we accept "U"ntrusted ones). Make these commands signal failure with their exit status when underlying "gpg --verify" (or the custom command specified by "gpg.program" configuration variable) does so. This essentially changes their behaviour in a backward incompatible way to reject signatures that have been made with untrusted keys even if they correctly verify, as that is how "gpg --verify" behaves. Note that the code still overrides a zero exit status obtained from "gpg" (or gpg.program) if the output does not say the signature is good or computes correctly but made with untrusted keys, to catch a poorly written wrapper around "gpg" the user may give us. We could exclude "U"ntrusted support from this fallback code, but that would be making two backward incompatible changes in a single commit, so let's avoid that for now. A follow-up change could do so if desired. Helped-by: Vojtech Myslivec <vojtech.myslivec@nic.cz> Helped-by: brian m. carlson <sandals@crustytoothpaste.net> Helped-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2018-08-09 20:40:27 +02:00
return !!status;
}
void print_signature_buffer(const struct signature_check *sigc, unsigned flags)
{
const char *output = flags & GPG_VERIFY_RAW ?
sigc->gpg_status : sigc->gpg_output;
if (flags & GPG_VERIFY_VERBOSE && sigc->payload)
fputs(sigc->payload, stdout);
if (output)
fputs(output, stderr);
}
size_t parse_signature(const char *buf, size_t size)
{
size_t len = 0;
size_t match = size;
while (len < size) {
const char *eol;
if (get_format_by_sig(buf + len))
match = len;
eol = memchr(buf + len, '\n', size - len);
len += eol ? eol - (buf + len) + 1 : size - len;
}
return match;
}
void set_signing_key(const char *key)
{
free(configured_signing_key);
configured_signing_key = xstrdup(key);
}
int git_gpg_config(const char *var, const char *value, void *cb)
{
struct gpg_format *fmt = NULL;
char *fmtname = NULL;
if (!strcmp(var, "user.signingkey")) {
if (!value)
return config_error_nonbool(var);
set_signing_key(value);
return 0;
}
if (!strcmp(var, "gpg.format")) {
if (!value)
return config_error_nonbool(var);
fmt = get_format_by_name(value);
if (!fmt)
return error("unsupported value for %s: %s",
var, value);
use_format = fmt;
return 0;
}
if (!strcmp(var, "gpg.program") || !strcmp(var, "gpg.openpgp.program"))
fmtname = "openpgp";
if (!strcmp(var, "gpg.x509.program"))
fmtname = "x509";
if (fmtname) {
fmt = get_format_by_name(fmtname);
return git_config_string(&fmt->program, var, value);
}
return 0;
}
const char *get_signing_key(void)
{
if (configured_signing_key)
return configured_signing_key;
return git_committer_info(IDENT_STRICT|IDENT_NO_DATE);
}
int sign_buffer(struct strbuf *buffer, struct strbuf *signature, const char *signing_key)
{
struct child_process gpg = CHILD_PROCESS_INIT;
int ret;
size_t i, j, bottom;
struct strbuf gpg_status = STRBUF_INIT;
argv_array_pushl(&gpg.args,
use_format->program,
"--status-fd=2",
"-bsau", signing_key,
NULL);
bottom = signature->len;
/*
* When the username signingkey is bad, program could be terminated
* because gpg exits without reading and then write gets SIGPIPE.
*/
sigchain_push(SIGPIPE, SIG_IGN);
ret = pipe_command(&gpg, buffer->buf, buffer->len,
signature, 1024, &gpg_status, 0);
sigchain_pop(SIGPIPE);
ret |= !strstr(gpg_status.buf, "\n[GNUPG:] SIG_CREATED ");
strbuf_release(&gpg_status);
if (ret)
return error(_("gpg failed to sign the data"));
/* Strip CR from the line endings, in case we are on Windows. */
for (i = j = bottom; i < signature->len; i++)
if (signature->buf[i] != '\r') {
if (i != j)
signature->buf[j] = signature->buf[i];
j++;
}
strbuf_setlen(signature, j);
return 0;
}
int verify_signed_buffer(const char *payload, size_t payload_size,
const char *signature, size_t signature_size,
struct strbuf *gpg_output, struct strbuf *gpg_status)
{
struct child_process gpg = CHILD_PROCESS_INIT;
struct gpg_format *fmt;
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
struct tempfile *temp;
int ret;
struct strbuf buf = STRBUF_INIT;
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
temp = mks_tempfile_t(".git_vtag_tmpXXXXXX");
if (!temp)
return error_errno(_("could not create temporary file"));
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
if (write_in_full(temp->fd, signature, signature_size) < 0 ||
close_tempfile_gently(temp) < 0) {
error_errno(_("failed writing detached signature to '%s'"),
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
temp->filename.buf);
delete_tempfile(&temp);
return -1;
}
fmt = get_format_by_sig(signature);
if (!fmt)
BUG("bad signature '%s'", signature);
argv_array_push(&gpg.args, fmt->program);
argv_array_pushv(&gpg.args, fmt->verify_args);
argv_array_pushl(&gpg.args,
"--status-fd=1",
tempfile: auto-allocate tempfiles on heap The previous commit taught the tempfile code to give up ownership over tempfiles that have been renamed or deleted. That makes it possible to use a stack variable like this: struct tempfile t; create_tempfile(&t, ...); ... if (!err) rename_tempfile(&t, ...); else delete_tempfile(&t); But doing it this way has a high potential for creating memory errors. The tempfile we pass to create_tempfile() ends up on a global linked list, and it's not safe for it to go out of scope until we've called one of those two deactivation functions. Imagine that we add an early return from the function that forgets to call delete_tempfile(). With a static or heap tempfile variable, the worst case is that the tempfile hangs around until the program exits (and some functions like setup_shallow_temporary rely on this intentionally, creating a tempfile and then leaving it for later cleanup). But with a stack variable as above, this is a serious memory error: the variable goes out of scope and may be filled with garbage by the time the tempfile code looks at it. Let's see if we can make it harder to get this wrong. Since many callers need to allocate arbitrary numbers of tempfiles, we can't rely on static storage as a general solution. So we need to turn to the heap. We could just ask all callers to pass us a heap variable, but that puts the burden on them to call free() at the right time. Instead, let's have the tempfile code handle the heap allocation _and_ the deallocation (when the tempfile is deactivated and removed from the list). This changes the return value of all of the creation functions. For the cleanup functions (delete and rename), we'll add one extra bit of safety: instead of taking a tempfile pointer, we'll take a pointer-to-pointer and set it to NULL after freeing the object. This makes it safe to double-call functions like delete_tempfile(), as the second call treats the NULL input as a noop. Several callsites follow this pattern. The resulting patch does have a fair bit of noise, as each caller needs to be converted to handle: 1. Storing a pointer instead of the struct itself. 2. Passing the pointer instead of taking the struct address. 3. Handling a "struct tempfile *" return instead of a file descriptor. We could play games to make this less noisy. For example, by defining the tempfile like this: struct tempfile { struct heap_allocated_part_of_tempfile { int fd; ...etc } *actual_data; } Callers would continue to have a "struct tempfile", and it would be "active" only when the inner pointer was non-NULL. But that just makes things more awkward in the long run. There aren't that many callers, so we can simply bite the bullet and adjust all of them. And the compiler makes it easy for us to find them all. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2017-09-05 14:15:08 +02:00
"--verify", temp->filename.buf, "-",
NULL);
if (!gpg_status)
gpg_status = &buf;
verify_signed_buffer: use pipe_command This is shorter and should make the function easier to follow. But more importantly, it removes the possibility of any deadlocks based on reading or writing to gpg. It's not clear if such a deadlock is possible in practice. We do write the whole payload before reading anything, so we could deadlock there. However, in practice gpg will need to read our whole input to verify the signature, so it will drain our payload first. It could write an error to stderr before reading, but it's unlikely that such an error wouldn't be followed by it immediately exiting, or that the error would actually be larger than a pipe buffer. On the writing side, we drain stderr (with the human-readable output) in its entirety before reading stdout (with the status-fd data). Running strace on "gpg --verify" does show interleaved output on the two descriptors: write(2, "gpg: ", 5) = 5 write(2, "Signature made Thu 16 Jun 2016 0"..., 73) = 73 write(1, "[GNUPG:] SIG_ID tQw8KGcs9rBfLvAj"..., 66) = 66 write(1, "[GNUPG:] GOODSIG 69808639F9430ED"..., 60) = 60 write(2, "gpg: ", 5) = 5 write(2, "Good signature from \"Jeff King <"..., 47) = 47 write(2, "\n", 1) = 1 write(2, "gpg: ", 5) = 5 write(2, " aka \"Jeff King <"..., 49) = 49 write(2, "\n", 1) = 1 write(1, "[GNUPG:] VALIDSIG C49CE24156AF08"..., 135) = 135 write(1, "[GNUPG:] TRUST_ULTIMATE\n", 24) = 24 The second line written to stdout there contains the signer's UID, which can be arbitrarily long. If it fills the pipe buffer, then gpg would block writing to its stdout, while we are blocked trying to read its stderr. In practice, GPG seems to limit UIDs to 2048 bytes, so unless your pipe buffer size is quite small, or unless gpg does not enforce the limit under some conditions, this seems unlikely in practice. Still, it is not hard for us to be cautious and just use pipe_command. Signed-off-by: Jeff King <peff@peff.net> Signed-off-by: Junio C Hamano <gitster@pobox.com>
2016-06-18 01:38:52 +02:00
sigchain_push(SIGPIPE, SIG_IGN);
ret = pipe_command(&gpg, payload, payload_size,
gpg_status, 0, gpg_output, 0);
sigchain_pop(SIGPIPE);
delete_tempfile(&temp);
ret |= !strstr(gpg_status->buf, "\n[GNUPG:] GOODSIG ");
strbuf_release(&buf); /* no matter it was used or not */
return ret;
}