#include "cache.h" #include "object.h" #include "blob.h" #include "tree.h" #include "commit.h" #include "tag.h" struct object **objs; static int nr_objs; int obj_allocs; const char *type_names[] = { "none", "blob", "tree", "commit", "bad" }; static int hashtable_index(const unsigned char *sha1) { unsigned int i; memcpy(&i, sha1, sizeof(unsigned int)); return (int)(i % obj_allocs); } static int find_object(const unsigned char *sha1) { int i; if (!objs) return -1; i = hashtable_index(sha1); while (objs[i]) { if (memcmp(sha1, objs[i]->sha1, 20) == 0) return i; i++; if (i == obj_allocs) i = 0; } return -1 - i; } struct object *lookup_object(const unsigned char *sha1) { int pos = find_object(sha1); if (pos >= 0) return objs[pos]; return NULL; } void created_object(const unsigned char *sha1, struct object *obj) { int pos; obj->parsed = 0; memcpy(obj->sha1, sha1, 20); obj->type = TYPE_NONE; obj->used = 0; if (obj_allocs - 1 <= nr_objs * 2) { int i, count = obj_allocs; obj_allocs = (obj_allocs < 32 ? 32 : 2 * obj_allocs); objs = xrealloc(objs, obj_allocs * sizeof(struct object *)); memset(objs + count, 0, (obj_allocs - count) * sizeof(struct object *)); for (i = 0; i < obj_allocs; i++) if (objs[i]) { int j = find_object(objs[i]->sha1); if (j != i) { j = -1 - j; objs[j] = objs[i]; objs[i] = NULL; } } } pos = find_object(sha1); if (pos >= 0) die("Inserting %s twice\n", sha1_to_hex(sha1)); pos = -pos-1; objs[pos] = obj; nr_objs++; } struct object *lookup_object_type(const unsigned char *sha1, const char *type) { if (!type) { return lookup_unknown_object(sha1); } else if (!strcmp(type, blob_type)) { return &lookup_blob(sha1)->object; } else if (!strcmp(type, tree_type)) { return &lookup_tree(sha1)->object; } else if (!strcmp(type, commit_type)) { return &lookup_commit(sha1)->object; } else if (!strcmp(type, tag_type)) { return &lookup_tag(sha1)->object; } else { error("Unknown type %s", type); return NULL; } } union any_object { struct object object; struct commit commit; struct tree tree; struct blob blob; struct tag tag; }; struct object *lookup_unknown_object(const unsigned char *sha1) { struct object *obj = lookup_object(sha1); if (!obj) { union any_object *ret = xcalloc(1, sizeof(*ret)); created_object(sha1, &ret->object); ret->object.type = TYPE_NONE; return &ret->object; } return obj; } struct object *parse_object(const unsigned char *sha1) { unsigned long size; char type[20]; void *buffer = read_sha1_file(sha1, type, &size); if (buffer) { struct object *obj; if (check_sha1_signature(sha1, buffer, size, type) < 0) printf("sha1 mismatch %s\n", sha1_to_hex(sha1)); if (!strcmp(type, blob_type)) { struct blob *blob = lookup_blob(sha1); parse_blob_buffer(blob, buffer, size); obj = &blob->object; } else if (!strcmp(type, tree_type)) { struct tree *tree = lookup_tree(sha1); obj = &tree->object; if (!tree->object.parsed) { parse_tree_buffer(tree, buffer, size); buffer = NULL; } } else if (!strcmp(type, commit_type)) { struct commit *commit = lookup_commit(sha1); parse_commit_buffer(commit, buffer, size); if (!commit->buffer) { commit->buffer = buffer; buffer = NULL; } obj = &commit->object; } else if (!strcmp(type, tag_type)) { struct tag *tag = lookup_tag(sha1); parse_tag_buffer(tag, buffer, size); obj = &tag->object; } else { obj = NULL; } free(buffer); return obj; } return NULL; } struct object_list *object_list_insert(struct object *item, struct object_list **list_p) { struct object_list *new_list = xmalloc(sizeof(struct object_list)); new_list->item = item; new_list->next = *list_p; *list_p = new_list; return new_list; } void object_list_append(struct object *item, struct object_list **list_p) { while (*list_p) { list_p = &((*list_p)->next); } *list_p = xmalloc(sizeof(struct object_list)); (*list_p)->next = NULL; (*list_p)->item = item; } unsigned object_list_length(struct object_list *list) { unsigned ret = 0; while (list) { list = list->next; ret++; } return ret; } int object_list_contains(struct object_list *list, struct object *obj) { while (list) { if (list->item == obj) return 1; list = list->next; } return 0; } void add_object_array(struct object *obj, const char *name, struct object_array *array) { unsigned nr = array->nr; unsigned alloc = array->alloc; struct object_array_entry *objects = array->objects; if (nr >= alloc) { alloc = (alloc + 32) * 2; objects = xrealloc(objects, alloc * sizeof(*objects)); array->alloc = alloc; array->objects = objects; } objects[nr].item = obj; objects[nr].name = name; array->nr = ++nr; } void clear_object_marks(unsigned mark) { int i; for (i = 0; i < obj_allocs; i++) if (objs[i]) objs[i]->flags &= ~mark; }