From b2dd4db15dced146f426ea7c7cea00d20d580faf Mon Sep 17 00:00:00 2001 From: Struma Date: Tue, 18 Jan 2022 03:28:05 -0500 Subject: [PATCH] make pattern subtract blend mode actually subtract --- shader/sprite.frag | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/shader/sprite.frag b/shader/sprite.frag index c6d5282..d9c61f7 100644 --- a/shader/sprite.frag +++ b/shader/sprite.frag @@ -51,11 +51,11 @@ vec3 blendAdd(vec3 base, vec3 blend, float opacity) { // Subtract float blendSubtract(float base, float blend) { - return max(base+blend-1.0,0.0); + return max(base-blend,0.0); } vec3 blendSubtract(vec3 base, vec3 blend) { - return max(base+blend-vec3(1.0),vec3(0.0)); + return max(base-blend,vec3(0.0)); } vec3 blendSubtract(vec3 base, vec3 blend, float opacity) {