Zorua
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748aff99cc
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un-screw steamshim on Windows again
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2022-09-24 03:10:07 -04:00 |
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Struma
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2c4f26c303
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Always switch to resource dir to find Steam appid
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2021-09-30 22:15:17 -04:00 |
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Struma
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869f9d6918
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Make defining steam appID for xcode release builds completely optional
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2021-09-14 16:03:42 -04:00 |
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Struma
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fd8cfb922d
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Search app parent directory for steam_appid.txt
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2021-01-03 04:27:14 -05:00 |
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Struma
|
607e28df5e
|
Always deep-sign Steam target
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2021-01-03 03:19:27 -05:00 |
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Struma
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9cc3313f31
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Add Steam targets to Xcode build
|
2021-01-03 03:07:06 -05:00 |
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Struma
|
e9a26fe624
|
Finally fix Steamshim for Windows
The C++ API blows everything up. The flat C exports don't. Go figure.
|
2020-03-04 05:33:22 -05:00 |
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Struma
|
1dc86713e7
|
Windows is absolutely literally satan
|
2020-03-04 02:38:20 -05:00 |
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Struma
|
f232a4ec9d
|
Fix import problems from autoformatting
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2020-03-04 00:13:18 -05:00 |
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Struma
|
acac7b73d4
|
Windows is literally satan
|
2020-03-03 17:47:10 -05:00 |
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Struma
|
0f62eeb39a
|
formatting
|
2020-03-03 17:42:02 -05:00 |
|
Struma
|
afa5bef210
|
Try and patch up steamshim_child
|
2020-03-03 05:14:29 -05:00 |
|
Struma
|
cdc67099f4
|
remove debug messages
|
2020-03-03 03:34:39 -05:00 |
|
Struma
|
81a05e5571
|
Win32 was a mistake
|
2020-03-03 03:31:01 -05:00 |
|
Struma
|
e2a7313b80
|
correct steamshim_parent.cpp
(It still crashes when built on Windows 8.1)
|
2020-03-02 16:26:43 -05:00 |
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Struma
|
8b10b72d2a
|
Use OneShot version of Steamshim
|
2020-03-02 15:36:53 -05:00 |
|
Struma
|
ce21a5b23c
|
Allow specifying steam_appid at build time
|
2020-03-02 04:44:10 -05:00 |
|
Struma
|
88abd71dfb
|
Integrate Steamshim
GPL doesn't actually allow direct linking with Steam.
Thank god for OneShot.
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2020-03-02 03:52:42 -05:00 |
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