mkxp-z/binding/input-binding.cpp
Struma 0179e6a75b Revert "Remove haptics code"
Some part of this completely breaks the frame limiter.
I do not know which part
2020-12-25 19:41:16 -05:00

367 lines
9.1 KiB
C++

/*
** input-binding.cpp
**
** This file is part of mkxp.
**
** Copyright (C) 2013 Jonas Kulla <Nyocurio@gmail.com>
**
** mkxp is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 2 of the License, or
** (at your option) any later version.
**
** mkxp is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
*/
#include "binding-util.h"
#include "exception.h"
#include "input.h"
#include "sharedstate.h"
#include "src/util/util.h"
#include <SDL_joystick.h>
#include <string>
RB_METHOD(inputUpdate) {
RB_UNUSED_PARAM;
shState->input().update();
return Qnil;
}
static int getButtonArg(VALUE *argv) {
int num;
if (FIXNUM_P(*argv)) {
num = FIX2INT(*argv);
} else if (SYMBOL_P(*argv) && rgssVer >= 3) {
VALUE symHash = getRbData()->buttoncodeHash;
#if RAPI_FULL > 187
num = FIX2INT(rb_hash_lookup2(symHash, *argv, INT2FIX(Input::None)));
#else
VALUE res = rb_hash_aref(symHash, *argv);
if (!NIL_P(res))
num = FIX2INT(res);
else
num = Input::None;
#endif
} else {
// FIXME: RMXP allows only few more types that
// don't make sense (symbols in pre 3, floats)
num = 0;
}
return num;
}
static int getScancodeArg(VALUE *argv) {
const char *scancode = rb_id2name(SYM2ID(*argv));
int code{};
try {
code = strToScancode[scancode];
} catch (...) {
rb_raise(rb_eRuntimeError, "%s is not a valid name of an SDL scancode.", scancode);
}
return code;
}
RB_METHOD(inputPress) {
RB_UNUSED_PARAM;
rb_check_argc(argc, 1);
VALUE button;
rb_scan_args(argc, argv, "1", &button);
int num = getButtonArg(&button);
return rb_bool_new(shState->input().isPressed(num));
}
RB_METHOD(inputTrigger) {
RB_UNUSED_PARAM;
rb_check_argc(argc, 1);
VALUE button;
rb_scan_args(argc, argv, "1", &button);
int num = getButtonArg(&button);
return rb_bool_new(shState->input().isTriggered(num));
}
RB_METHOD(inputRepeat) {
RB_UNUSED_PARAM;
rb_check_argc(argc, 1);
VALUE button;
rb_scan_args(argc, argv, "1", &button);
int num = getButtonArg(&button);
return rb_bool_new(shState->input().isRepeated(num));
}
RB_METHOD(inputPressEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getScancodeArg(&button);
return rb_bool_new(shState->input().isPressedEx(num, 0));
}
return rb_bool_new(shState->input().isPressedEx(NUM2INT(button), 1));
}
RB_METHOD(inputTriggerEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getScancodeArg(&button);
return rb_bool_new(shState->input().isTriggeredEx(num, 0));
}
return rb_bool_new(shState->input().isTriggeredEx(NUM2INT(button), 1));
}
RB_METHOD(inputRepeatEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getScancodeArg(&button);
return rb_bool_new(shState->input().isRepeatedEx(num, 0));
}
return rb_bool_new(shState->input().isRepeatedEx(NUM2INT(button), 1));
}
RB_METHOD(inputDir4) {
RB_UNUSED_PARAM;
return rb_fix_new(shState->input().dir4Value());
}
RB_METHOD(inputDir8) {
RB_UNUSED_PARAM;
return rb_fix_new(shState->input().dir8Value());
}
/* Non-standard extensions */
RB_METHOD(inputMouseX) {
RB_UNUSED_PARAM;
return rb_fix_new(shState->input().mouseX());
}
RB_METHOD(inputMouseY) {
RB_UNUSED_PARAM;
return rb_fix_new(shState->input().mouseY());
}
#define M_SYMBOL(x) ID2SYM(rb_intern(x))
#define POWERCASE(v, c) \
case SDL_JOYSTICK_POWER_##c: \
v = M_SYMBOL(#c); \
break;
RB_METHOD(inputJoystickInfo) {
RB_UNUSED_PARAM;
if (!shState->input().getJoystickConnected())
return RUBY_Qnil;
VALUE ret = rb_hash_new();
rb_hash_aset(ret, M_SYMBOL("name"),
rb_str_new_cstr(shState->input().getJoystickName()));
VALUE power;
switch (shState->input().getJoystickPowerLevel()) {
POWERCASE(power, MAX);
POWERCASE(power, WIRED);
POWERCASE(power, FULL);
POWERCASE(power, MEDIUM);
POWERCASE(power, LOW);
POWERCASE(power, EMPTY);
default:
power = M_SYMBOL("UNKNOWN");
break;
}
rb_hash_aset(ret, M_SYMBOL("power"), power);
return ret;
}
#undef POWERCASE
#undef M_SYMBOL
RB_METHOD(inputRumble) {
RB_UNUSED_PARAM;
VALUE duration, strength, attack, fade;
rb_scan_args(argc, argv, "13", &duration, &strength, &attack, &fade);
int dur = NUM2INT(duration);
int str = (NIL_P(strength)) ? 1 : NUM2INT(strength);
int att = (NIL_P(attack)) ? 0 : NUM2INT(attack);
int fad = (NIL_P(fade)) ? 0 : NUM2INT(fade);
shState->input().rumble(dur, str, att, fad);
return Qnil;
}
RB_METHOD(inputGetMode) {
RB_UNUSED_PARAM;
return rb_bool_new(shState->input().getTextInputMode());
}
RB_METHOD(inputSetMode) {
RB_UNUSED_PARAM;
bool mode;
rb_get_args(argc, argv, "b", &mode RB_ARG_END);
shState->input().setTextInputMode(mode);
return mode;
}
RB_METHOD(inputGets) {
RB_UNUSED_PARAM;
VALUE ret = rb_str_new_cstr(shState->input().getText());
shState->input().clearText();
return ret;
}
RB_METHOD(inputGetClipboard) {
RB_UNUSED_PARAM;
VALUE ret;
try {
ret = rb_str_new_cstr(shState->input().getClipboardText());
} catch (const Exception &e) {
raiseRbExc(e);
}
return ret;
}
RB_METHOD(inputSetClipboard) {
RB_UNUSED_PARAM;
VALUE str;
rb_scan_args(argc, argv, "1", &str);
SafeStringValue(str);
try {
shState->input().setClipboardText(RSTRING_PTR(str));
} catch (const Exception &e) {
raiseRbExc(e);
}
return str;
}
struct {
const char *str;
Input::ButtonCode val;
} static buttonCodes[] = {{"DOWN", Input::Down},
{"LEFT", Input::Left},
{"RIGHT", Input::Right},
{"UP", Input::Up},
{"C", Input::ZL},
{"Z", Input::ZR},
{"A", Input::A},
{"B", Input::B},
{"X", Input::X},
{"Y", Input::Y},
{"L", Input::L},
{"R", Input::R},
{"SHIFT", Input::Shift},
{"CTRL", Input::Ctrl},
{"ALT", Input::Alt},
{"F5", Input::F5},
{"F6", Input::F6},
{"F7", Input::F7},
{"F8", Input::F8},
{"F9", Input::F9},
{"MOUSELEFT", Input::MouseLeft},
{"MOUSEMIDDLE", Input::MouseMiddle},
{"MOUSERIGHT", Input::MouseRight}};
static elementsN(buttonCodes);
void inputBindingInit() {
VALUE module = rb_define_module("Input");
_rb_define_module_function(module, "update", inputUpdate);
_rb_define_module_function(module, "press?", inputPress);
_rb_define_module_function(module, "trigger?", inputTrigger);
_rb_define_module_function(module, "repeat?", inputRepeat);
_rb_define_module_function(module, "pressex?", inputPressEx);
_rb_define_module_function(module, "triggerex?", inputTriggerEx);
_rb_define_module_function(module, "repeatex?", inputRepeatEx);
_rb_define_module_function(module, "dir4", inputDir4);
_rb_define_module_function(module, "dir8", inputDir8);
_rb_define_module_function(module, "mouse_x", inputMouseX);
_rb_define_module_function(module, "mouse_y", inputMouseY);
_rb_define_module_function(module, "joystick", inputJoystickInfo);
_rb_define_module_function(module, "rumble", inputRumble);
_rb_define_module_function(module, "text_input", inputGetMode);
_rb_define_module_function(module, "text_input=", inputSetMode);
_rb_define_module_function(module, "gets", inputGets);
_rb_define_module_function(module, "clipboard", inputGetClipboard);
_rb_define_module_function(module, "clipboard=", inputSetClipboard);
if (rgssVer >= 3) {
VALUE symHash = rb_hash_new();
for (size_t i = 0; i < buttonCodesN; ++i) {
ID sym = rb_intern(buttonCodes[i].str);
VALUE val = INT2FIX(buttonCodes[i].val);
/* In RGSS3 all Input::XYZ constants are equal to :XYZ symbols,
* to be compatible with the previous convention */
rb_const_set(module, sym, ID2SYM(sym));
rb_hash_aset(symHash, ID2SYM(sym), val);
}
rb_iv_set(module, "buttoncodes", symHash);
getRbData()->buttoncodeHash = symHash;
} else {
for (size_t i = 0; i < buttonCodesN; ++i) {
ID sym = rb_intern(buttonCodes[i].str);
VALUE val = INT2FIX(buttonCodes[i].val);
rb_const_set(module, sym, val);
}
}
}