mkxp-z/binding/input-binding.cpp
Wayward Heart 99ad4fa636 Throw exceptions for Resets and Exits instead of directly raising.
While this does close small memory leaks, this is mostly for threading reasons. We're not supposed to call rb_raise with the gvl released, and calling rb_raise prevents GFX_UNLOCK from being called, which would cause problems for any games that want to call graphical operations in multiple threads should the user reset.

We're also now calling Graphics.__reset__ and Audio.__reset__ via eval instead of directly calling the functions, in case a game wants to hook them.
2024-08-02 09:26:51 -05:00

647 lines
17 KiB
C++

/*
** input-binding.cpp
**
** This file is part of mkxp.
**
** Copyright (C) 2013 - 2021 Amaryllis Kulla <ancurio@mapleshrine.eu>
**
** mkxp is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 2 of the License, or
** (at your option) any later version.
**
** mkxp is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
*/
#include <SDL_joystick.h>
#include <string>
#include "eventthread.h"
#include "binding-util.h"
#include "util/exception.h"
#include "input/input.h"
#include "sharedstate.h"
#include "src/util/util.h"
RB_METHOD(inputDelta) {
RB_UNUSED_PARAM;
return rb_float_new(shState->input().getDelta());
}
RB_METHOD_GUARD(inputUpdate) {
RB_UNUSED_PARAM;
shState->input().update();
return Qnil;
}
RB_METHOD_GUARD_END
static int getButtonArg(VALUE *argv) {
int num;
if (FIXNUM_P(*argv)) {
num = FIX2INT(*argv);
} else if (SYMBOL_P(*argv) && rgssVer >= 3) {
VALUE symHash = getRbData()->buttoncodeHash;
#if RAPI_FULL > 187
num = FIX2INT(rb_hash_lookup2(symHash, *argv, INT2FIX(Input::None)));
#else
VALUE res = rb_hash_aref(symHash, *argv);
if (!NIL_P(res))
num = FIX2INT(res);
else
num = Input::None;
#endif
} else {
// FIXME: RMXP allows only few more types that
// don't make sense (symbols in pre 3, floats)
num = 0;
}
return num;
}
static int getScancodeArg(VALUE *argv) {
const char *scancode = rb_id2name(SYM2ID(*argv));
int code{};
try {
code = strToScancode[scancode];
} catch (...) {
throw Exception(Exception::RuntimeError, "%s is not a valid name of an SDL scancode.", scancode);
}
return code;
}
static int getControllerButtonArg(VALUE *argv) {
const char *button = rb_id2name(SYM2ID(*argv));
int btn{};
try {
btn = strToGCButton[button];
} catch (...) {
throw Exception(Exception::RuntimeError, "%s is not a valid name of an SDL Controller button.", button);
}
return btn;
}
RB_METHOD(inputPress) {
RB_UNUSED_PARAM;
rb_check_argc(argc, 1);
VALUE button;
rb_scan_args(argc, argv, "1", &button);
int num = getButtonArg(&button);
return rb_bool_new(shState->input().isPressed(num));
}
RB_METHOD(inputTrigger) {
RB_UNUSED_PARAM;
rb_check_argc(argc, 1);
VALUE button;
rb_scan_args(argc, argv, "1", &button);
int num = getButtonArg(&button);
return rb_bool_new(shState->input().isTriggered(num));
}
RB_METHOD(inputRepeat) {
RB_UNUSED_PARAM;
rb_check_argc(argc, 1);
VALUE button;
rb_scan_args(argc, argv, "1", &button);
int num = getButtonArg(&button);
return rb_bool_new(shState->input().isRepeated(num));
}
RB_METHOD(inputRelease) {
RB_UNUSED_PARAM;
rb_check_argc(argc, 1);
VALUE button;
rb_scan_args(argc, argv, "1", &button);
int num = getButtonArg(&button);
return rb_bool_new(shState->input().isReleased(num));
}
RB_METHOD(inputCount) {
RB_UNUSED_PARAM;
rb_check_argc(argc, 1);
VALUE button;
rb_scan_args(argc, argv, "1", &button);
int num = getButtonArg(&button);
return UINT2NUM(shState->input().count(num));
}
RB_METHOD(inputRepeatTime) {
RB_UNUSED_PARAM;
rb_check_argc(argc, 1);
VALUE button;
rb_scan_args(argc, argv, "1", &button);
int num = getButtonArg(&button);
return rb_float_new(shState->input().repeatTime(num));
}
RB_METHOD_GUARD(inputPressEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getScancodeArg(&button);
return rb_bool_new(shState->input().isPressedEx(num, 0));
}
return rb_bool_new(shState->input().isPressedEx(NUM2INT(button), 1));
}
RB_METHOD_GUARD_END
RB_METHOD_GUARD(inputTriggerEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getScancodeArg(&button);
return rb_bool_new(shState->input().isTriggeredEx(num, 0));
}
return rb_bool_new(shState->input().isTriggeredEx(NUM2INT(button), 1));
}
RB_METHOD_GUARD_END
RB_METHOD_GUARD(inputRepeatEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getScancodeArg(&button);
return rb_bool_new(shState->input().isRepeatedEx(num, 0));
}
return rb_bool_new(shState->input().isRepeatedEx(NUM2INT(button), 1));
}
RB_METHOD_GUARD_END
RB_METHOD_GUARD(inputReleaseEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getScancodeArg(&button);
return rb_bool_new(shState->input().isReleasedEx(num, 0));
}
return rb_bool_new(shState->input().isReleasedEx(NUM2INT(button), 1));
}
RB_METHOD_GUARD_END
RB_METHOD_GUARD(inputCountEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getScancodeArg(&button);
return UINT2NUM(shState->input().repeatcount(num, 0));
}
return UINT2NUM(shState->input().repeatcount(NUM2INT(button), 1));
}
RB_METHOD_GUARD_END
RB_METHOD_GUARD(inputRepeatTimeEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getScancodeArg(&button);
return rb_float_new(shState->input().repeatTimeEx(num, 0));
}
return rb_float_new(shState->input().repeatTimeEx(NUM2INT(button), 1));
}
RB_METHOD_GUARD_END
RB_METHOD(inputDir4) {
RB_UNUSED_PARAM;
return rb_fix_new(shState->input().dir4Value());
}
RB_METHOD(inputDir8) {
RB_UNUSED_PARAM;
return rb_fix_new(shState->input().dir8Value());
}
/* Non-standard extensions */
RB_METHOD(inputMouseX) {
RB_UNUSED_PARAM;
return rb_fix_new(shState->input().mouseX());
}
RB_METHOD(inputMouseY) {
RB_UNUSED_PARAM;
return rb_fix_new(shState->input().mouseY());
}
RB_METHOD(inputScrollV) {
RB_UNUSED_PARAM;
return rb_fix_new(shState->input().scrollV());
}
RB_METHOD(inputMouseInWindow) {
RB_UNUSED_PARAM;
return rb_bool_new(shState->input().mouseInWindow());
}
RB_METHOD(inputRawKeyStates) {
RB_UNUSED_PARAM;
VALUE ret = rb_ary_new();
uint8_t *states = shState->input().rawKeyStates();
for (unsigned int i = 0; i < shState->input().rawKeyStatesLength(); i++)
rb_ary_push(ret, rb_bool_new(states[i]));
return ret;
}
#define M_SYMBOL(x) ID2SYM(rb_intern(x))
#define POWERCASE(v, c) \
case SDL_JOYSTICK_POWER_##c: \
v = M_SYMBOL(#c); \
break;
RB_METHOD(inputControllerConnected) {
RB_UNUSED_PARAM;
return rb_bool_new(shState->input().getControllerConnected());
}
RB_METHOD(inputControllerName) {
RB_UNUSED_PARAM;
if (!shState->input().getControllerConnected())
return rb_utf8_str_new_cstr("");
return rb_utf8_str_new_cstr(shState->input().getControllerName());
}
RB_METHOD(inputControllerPowerLevel) {
RB_UNUSED_PARAM;
VALUE ret;
if (!shState->input().getControllerConnected())
ret = M_SYMBOL("UNKNOWN");
switch (shState->input().getControllerPowerLevel()) {
POWERCASE(ret, MAX);
POWERCASE(ret, WIRED);
POWERCASE(ret, FULL);
POWERCASE(ret, MEDIUM);
POWERCASE(ret, LOW);
POWERCASE(ret, EMPTY);
default:
ret = M_SYMBOL("UNKNOWN");
break;
}
return ret;
}
#define AXISFUNC(n, ax1, ax2) \
RB_METHOD(inputControllerGet##n##Axis) {\
RB_UNUSED_PARAM;\
VALUE ret = rb_ary_new(); \
if (!shState->eThread().getControllerConnected()) {\
rb_ary_push(ret, rb_float_new(0)); rb_ary_push(ret, rb_float_new(0)); \
}\
rb_ary_push(ret, rb_float_new(shState->input().getControllerAxisValue(SDL_CONTROLLER_AXIS_##ax1) / 32767.0)); \
rb_ary_push(ret, rb_float_new(shState->input().getControllerAxisValue(SDL_CONTROLLER_AXIS_##ax2) / 32767.0)); \
return ret; \
}
AXISFUNC(Left, LEFTX, LEFTY);
AXISFUNC(Right, RIGHTX, RIGHTY);
AXISFUNC(Trigger, TRIGGERLEFT, TRIGGERRIGHT);
#undef POWERCASE
#undef M_SYMBOL
RB_METHOD_GUARD(inputControllerPressEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getControllerButtonArg(&button);
return rb_bool_new(shState->input().controllerIsPressedEx(num));
}
return rb_bool_new(shState->input().controllerIsPressedEx(NUM2INT(button)));
}
RB_METHOD_GUARD_END
RB_METHOD_GUARD(inputControllerTriggerEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getControllerButtonArg(&button);
return rb_bool_new(shState->input().controllerIsTriggeredEx(num));
}
return rb_bool_new(shState->input().controllerIsTriggeredEx(NUM2INT(button)));
}
RB_METHOD_GUARD_END
RB_METHOD_GUARD(inputControllerRepeatEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getControllerButtonArg(&button);
return rb_bool_new(shState->input().controllerIsRepeatedEx(num));
}
return rb_bool_new(shState->input().controllerIsRepeatedEx(NUM2INT(button)));
}
RB_METHOD_GUARD_END
RB_METHOD_GUARD(inputControllerReleaseEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getControllerButtonArg(&button);
return rb_bool_new(shState->input().controllerIsReleasedEx(num));
}
return rb_bool_new(shState->input().controllerIsReleasedEx(NUM2INT(button)));
}
RB_METHOD_GUARD_END
RB_METHOD_GUARD(inputControllerCountEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getControllerButtonArg(&button);
return rb_bool_new(shState->input().controllerRepeatcount(num));
}
return rb_bool_new(shState->input().controllerRepeatcount(NUM2INT(button)));
}
RB_METHOD_GUARD_END
RB_METHOD_GUARD(inputControllerRepeatTimeEx) {
RB_UNUSED_PARAM;
VALUE button;
rb_scan_args(argc, argv, "1", &button);
if (SYMBOL_P(button)) {
int num = getControllerButtonArg(&button);
return rb_float_new(shState->input().controllerRepeatTimeEx(num));
}
return rb_float_new(shState->input().controllerRepeatTimeEx(NUM2INT(button)));
}
RB_METHOD_GUARD_END
RB_METHOD(inputControllerRawButtonStates) {
RB_UNUSED_PARAM;
VALUE ret = rb_ary_new();
uint8_t *states = shState->input().rawButtonStates();
for (unsigned int i = 0; i < shState->input().rawButtonStatesLength(); i++)
rb_ary_push(ret, rb_bool_new(states[i]));
return ret;
}
RB_METHOD(inputControllerRawAxes) {
RB_UNUSED_PARAM;
VALUE ret = rb_ary_new();
int16_t *states = shState->input().rawAxes();
for (unsigned int i = 0; i < shState->input().rawAxesLength(); i++)
rb_ary_push(ret, rb_float_new(states[i] / 32767.0));
return ret;
}
RB_METHOD(inputGetMode) {
RB_UNUSED_PARAM;
return rb_bool_new(shState->input().getTextInputMode());
}
RB_METHOD(inputSetMode) {
RB_UNUSED_PARAM;
bool mode;
rb_get_args(argc, argv, "b", &mode RB_ARG_END);
shState->input().setTextInputMode(mode);
return mode;
}
RB_METHOD(inputGets) {
RB_UNUSED_PARAM;
shState->eThread().lockText(true);
VALUE ret = rb_utf8_str_new_cstr(shState->input().getText());
shState->input().clearText();
shState->eThread().lockText(false);
return ret;
}
RB_METHOD_GUARD(inputGetClipboard) {
RB_UNUSED_PARAM;
return rb_utf8_str_new_cstr(shState->input().getClipboardText());
}
RB_METHOD_GUARD_END
RB_METHOD_GUARD(inputSetClipboard) {
RB_UNUSED_PARAM;
VALUE str;
rb_scan_args(argc, argv, "1", &str);
SafeStringValue(str);
shState->input().setClipboardText(RSTRING_PTR(str));
return str;
}
RB_METHOD_GUARD_END
struct {
const char *str;
Input::ButtonCode val;
} static buttonCodes[] = {{"DOWN", Input::Down},
{"LEFT", Input::Left},
{"RIGHT", Input::Right},
{"UP", Input::Up},
{"C", Input::C},
{"Z", Input::Z},
{"A", Input::A},
{"B", Input::B},
{"X", Input::X},
{"Y", Input::Y},
{"L", Input::L},
{"R", Input::R},
{"SHIFT", Input::Shift},
{"CTRL", Input::Ctrl},
{"ALT", Input::Alt},
{"F5", Input::F5},
{"F6", Input::F6},
{"F7", Input::F7},
{"F8", Input::F8},
{"F9", Input::F9},
{"MOUSELEFT", Input::MouseLeft},
{"MOUSEMIDDLE", Input::MouseMiddle},
{"MOUSERIGHT", Input::MouseRight},
{"MOUSEX1", Input::MouseX1},
{"MOUSEX2", Input::MouseX2}
};
static elementsN(buttonCodes);
void inputBindingInit() {
VALUE module = rb_define_module("Input");
_rb_define_module_function(module, "delta", inputDelta);
_rb_define_module_function(module, "update", inputUpdate);
_rb_define_module_function(module, "press?", inputPress);
_rb_define_module_function(module, "trigger?", inputTrigger);
_rb_define_module_function(module, "repeat?", inputRepeat);
_rb_define_module_function(module, "release?", inputRelease);
_rb_define_module_function(module, "count", inputCount);
_rb_define_module_function(module, "time?", inputRepeatTime);
_rb_define_module_function(module, "pressex?", inputPressEx);
_rb_define_module_function(module, "triggerex?", inputTriggerEx);
_rb_define_module_function(module, "repeatex?", inputRepeatEx);
_rb_define_module_function(module, "releaseex?", inputReleaseEx);
_rb_define_module_function(module, "repeatcount", inputCountEx);
_rb_define_module_function(module, "timeex?", inputRepeatTimeEx);
_rb_define_module_function(module, "dir4", inputDir4);
_rb_define_module_function(module, "dir8", inputDir8);
_rb_define_module_function(module, "mouse_x", inputMouseX);
_rb_define_module_function(module, "mouse_y", inputMouseY);
_rb_define_module_function(module, "scroll_v", inputScrollV);
_rb_define_module_function(module, "mouse_in_window", inputMouseInWindow);
_rb_define_module_function(module, "mouse_in_window?", inputMouseInWindow);
_rb_define_module_function(module, "raw_key_states", inputRawKeyStates);
VALUE submod = rb_define_module_under(module, "Controller");
_rb_define_module_function(submod, "connected?", inputControllerConnected);
_rb_define_module_function(submod, "name", inputControllerName);
_rb_define_module_function(submod, "power_level", inputControllerPowerLevel);
_rb_define_module_function(submod, "axes_left", inputControllerGetLeftAxis);
_rb_define_module_function(submod, "axes_right", inputControllerGetRightAxis);
_rb_define_module_function(submod, "axes_trigger", inputControllerGetTriggerAxis);
_rb_define_module_function(submod, "raw_button_states", inputControllerRawButtonStates);
_rb_define_module_function(submod, "raw_axes", inputControllerRawAxes);
_rb_define_module_function(submod, "pressex?", inputControllerPressEx);
_rb_define_module_function(submod, "triggerex?", inputControllerTriggerEx);
_rb_define_module_function(submod, "repeatex?", inputControllerRepeatEx);
_rb_define_module_function(submod, "releaseex?", inputControllerReleaseEx);
_rb_define_module_function(submod, "repeatcount", inputControllerCountEx);
_rb_define_module_function(submod, "timeex?", inputControllerRepeatTimeEx);
_rb_define_module_function(module, "text_input", inputGetMode);
_rb_define_module_function(module, "text_input=", inputSetMode);
_rb_define_module_function(module, "gets", inputGets);
_rb_define_module_function(module, "clipboard", inputGetClipboard);
_rb_define_module_function(module, "clipboard=", inputSetClipboard);
if (rgssVer >= 3) {
VALUE symHash = rb_hash_new();
for (size_t i = 0; i < buttonCodesN; ++i) {
ID sym = rb_intern(buttonCodes[i].str);
VALUE val = INT2FIX(buttonCodes[i].val);
/* In RGSS3 all Input::XYZ constants are equal to :XYZ symbols,
* to be compatible with the previous convention */
rb_const_set(module, sym, ID2SYM(sym));
rb_hash_aset(symHash, ID2SYM(sym), val);
}
rb_iv_set(module, "buttoncodes", symHash);
getRbData()->buttoncodeHash = symHash;
} else {
for (size_t i = 0; i < buttonCodesN; ++i) {
ID sym = rb_intern(buttonCodes[i].str);
VALUE val = INT2FIX(buttonCodes[i].val);
rb_const_set(module, sym, val);
}
}
}